Christopher Nolan’s Fugue State: Inception

Inception movie poster

 

In his 1999 essay Cel­lu­loid Vs. Dig­i­tal, Roger Ebert cites stud­ies equat­ing the expe­ri­ence of watch­ing a movie to enter­ing a fugue state: “film cre­ates reverie, video cre­ates hyp­no­sis.” In other words, expe­ri­enc­ing a film in the tra­di­tional man­ner, pro­jected at 24 frames per sec­ond in a dark­ened the­ater, affects the brain in a way akin to dream­ing. Incep­tion is far from the first movie set in dreams, but it may be alone in attempt­ing to encode the expe­ri­ence into the archi­tec­ture of a film itself. Whether you com­pare it to onion skins or a puz­zle­box, the form fol­lows the content.

The bar has been set very low by the likes of Avatar, but Incep­tion is finally proof that movies with bud­gets in the hun­dreds of mil­lions need not be moronic and dis­pos­able. Yes, Incep­tion is a sci-fi action movie full of well-tailored out­laws, guns, fight sequences, and explod­ing moun­tain fortresses, but it’s also an intel­li­gent, com­plex expe­ri­ence for adults. If it took a weak remake and two movies about a vig­i­lante in a rub­ber bat cos­tume for Nolan to get here, then so be it.

Joseph Gordon-Levitt in Inception“It’s not, strictly speak­ing, legal.”

Incep­tion is the nat­ural pro­gres­sion from Fol­low­ing, Memento, and The Pres­tige, Christo­pher Nolan’s quar­tet of wholly orig­i­nal visions. Insom­nia, a safe remake of the far more incen­di­ary Nor­we­gian orig­i­nal, now seems like a detour, a pay­ing of dues to enter the main­stream. His pair of Bat­man fran­chise entries injected a mod­icum of psy­cho­log­i­cal real­ism into the pulp source mate­r­ial, but the grimly pon­der­ous weight of it all was per­haps more than it could bear. For my money, nobody other than Tim Bur­ton has man­aged to find the right mix­ture of camp and solem­nity that makes up Batman.

While Incep­tion may have some sur­face resem­blance to numer­ous heist, caper, long con, action, and sci­ence fic­tion films, it is nev­er­the­less a very wel­come New Thing. Its deep­est the­matic links are prob­a­bly to cere­bral sci-fi med­i­ta­tions Solaris and Until the End of the World. The night­mare planet in Andrei Tarkovsky’s Solaris haunted vis­i­tors with imper­fect rein­car­na­tions of their most emo­tion­ally sig­nif­i­cant oth­ers. When a griev­ing astro­naut is reunited with his ersatz wife, long dead of sui­cide, is it a bless­ing or a curse?

Inception“A sin­gle idea from the human mind can build cities. An idea can trans­form the world and rewrite all the rules.”

Wim Wen­ders’ Until the End of the World posits a future in which dream-reading tech­nol­ogy would be enor­mously addic­tive, psy­cho­log­i­cally dam­ag­ing, and per­ma­nently alter soci­ety. If a tech­nol­ogy is ever invented for a group of peo­ple to not only enter an individual’s dreams but also to con­struct the dream­world itself, how plau­si­ble it is that soci­ety would not be rad­i­cally trans­formed? In Incep­tion, Dom Cobb (Leonardo DiCaprio) is a mas­ter at cor­po­rate espi­onage. His exper­tise is with a process nor­mally uti­lized for the “extrac­tion” of trade secrets, but inverted to incep­tion: to implant an idea, a task which proves to hold mas­sive sig­nif­i­cance to Cobb. Like a drug, we’re told, these machines grad­u­ally seep away users’ abil­ity to dream on his or her own. We glimpse a sort of opium den in which burned-out dream junkies go to re-experience the nor­mal­ity of not only dream­ing, but more impor­tantly, wak­ing up from dreams. Wen­ders’ The End of Vio­lence would sim­i­larly look at another dystopian future in which global sur­veil­lance is taken to its log­i­cal extreme.

Inception’s action sequences beg com­par­i­son to every­thing from James Bond, Jason Bourne, and Mis­sion: Impos­si­ble. Its cre­ative fight sequences, tak­ing place in vir­tual are­nas in which the laws of time and grav­ity are fluid, recall The Matrix. But the true nar­ra­tive and struc­tural tem­plate is much more along the lines of long-con tale much loved by David Mamet (par­tic­u­larly Homi­cide and Red­belt) and heist films Rififi, Thief, and Heat, in which a crack team of crim­i­nal experts work with a psy­cho­log­i­cally dam­aged leader on a high-stakes One Last Job.

The blood­less mas­sacre of hordes of armed thugs seems designed to resem­ble video games. The obliquely por­trayed vio­lence is partly explained by a PG-13 rat­ing that hyp­o­crit­i­cally per­mits dozens of onscreen shoot­ings, but dis­al­lows blood, and thus any sense of the reper­cus­sions and ram­i­fi­ca­tions of vio­lence. But in the world of the film, the thugs are explained to be man­i­fes­ta­tions of the sub­con­scious. A slight-of-hand moral­ity magic trick that makes it OK for our heroes to mow them down with machine guns and grenades (again, this flashes back to The Matrix, in which the good guys ratio­nal­ize away their mass killing of vir­tual avatars).

Marion Cotillard in Inception“You mustn’t be afraid to dream a lit­tle big­ger, darling.”

Incep­tion had already devel­oped a rep­u­ta­tion as a mind-bender even before release, but I found it to be sur­pris­ingly straight­for­ward if you pay a lit­tle bit of atten­tion. If you choose to take the film at face value, pretty much every­thing you need to know is spelled out for you, often in frankly lit­eral expo­si­tion (usu­ally in exchanges with Ellen Page’s inquis­i­tive char­ac­ter). The key ambi­gu­ity is a sim­ple but pro­found ques­tion raised in its final moments. Inter­preted one way, the film neatly wraps itself up in an air­tight box (which is extra­or­di­nary in and of itself, when most big-budget movies often fail to make log­i­cal sense). Inter­preted another way, it calls into ques­tion every­thing you’ve seen.

This moment hinges on Cobb’s totem, a per­sonal item that each dream-traveller must rely upon to detect whether or not they are awake. Both Cobb and Arthur (Joseph Gordon-Levitt) warn Ari­adne (Ellen Page) to never allow any­one else to touch hers. But Cobb also freely admits that his totem first belonged to his wife Mol (Mar­ion Cotil­lard). Com­pli­cat­ing mat­ters, unless I missed some­thing, we never see her with it out­side of the dream world. The top had sym­bolic mean­ing to Mol, for she locked it up in a metaphor­i­cal safe in her dreams. Cobb then uses it to plant the notion in her head that the dream world is not real, in order to encour­age her to break her addic­tion and wake up with him. If the top was real, would she not be able to test her­self with it when she woke up?

One fur­ther clue that sug­gests much of what we saw may be Cobb’s dream: if he and Mol lived the equiv­a­lent of 50 years in Limbo, sev­eral lev­els deep into their sub­con­scious, why do they seem to only wake up through one level of dream­ing? Is Cobb still trapped a few lev­els down?

Ellen Page in Inception“Dreams feel real while we’re in them. It’s only when we wake up that we real­ize some­thing was actu­ally strange.”

And one won­ders about the implau­si­ble dream tech­nol­ogy itself. It’s offhand­edly said to have been devel­oped by the mil­i­tary for train­ing pur­poses, but very lit­tle time is spent on the mechan­ics of the tech­nol­ogy. Some sort of IV is involved in the process of link­ing peo­ple together, but how exactly does an Archi­tect cre­ate and real­ize the world? We see Ari­adne fid­dle with papier-mâché mod­els, and ver­bally describe the world to the par­tic­i­pants, but we’re also told that the archi­tect need not nec­es­sar­ily enter the dream per­son­ally, so it’s not her men­tal map that makes things pos­si­ble. If the agents are able to con­jure things on the fly (Eames pro­duces a grenade launcher out of thin air, and Ari­adne folds a city in half), why do they not take more advan­tage of their effec­tively unlim­ited abil­i­ties dur­ing the heist? Cobb makes a big deal out of a prospec­tive archi­tect being able to devise labyrinths, some­thing like a video game level designer. But Ariadne’s work is lit­er­ally short-circuited and we never see a dra­matic pay­off to the theme of mazes.

Ray Brad­bury once said that he was not con­cerned with the mechan­ics of inter­stel­lar travel; if a story he wished to tell required a rocket ship to ferry char­ac­ters to another world, that was good enough for him. So is it pedes­trian of me to won­der about these prac­ti­cal­i­ties, or do these ques­tions actu­ally mat­ter a great deal? Is the lack of speci­ficity about how this mirac­u­lous tech­nol­ogy actu­ally works a clue? I believe it is linked to the trou­bling ambi­gu­ity of Cobb’s desire to “go home.” Does he sim­ply want to clear his name so he can re-enter his home coun­try, or does he want to plunge deeper into his fan­tasy? Is he actu­ally guilty of a crime like Roman Polan­ski, or merely obsessed with indi­rect cul­pa­bil­ity like Kelvin in Solaris or Teddy in Shut­ter Island? Either way, he may have the oppor­tu­nity to con­struct a false real­ity in which he can absolve himself.

I believe Incep­tion is one for the ages, and not just because it has been endorsed by Al Gore. Like 2001: A Space Odyssey and Blade Run­ner, it’s the rare sci­ence fic­tion film likely to remain well-regarded for years.

Ran­dom Observations:

  • How many heist movies have you seen in which the mas­ter thief attempts the myth­i­cal One Last Job before retiring?
  • Despite Leonardo DiCaprio sport­ing Nolan’s own hair­cut, Incep­tion might suf­fer in com­par­i­son to his some­what sim­i­lar char­ac­ter in his most recent film, Shut­ter Island. Two thrillers in a row about a man wracked with guilt over his dead spouse.
  • Wikipedia puts the bud­get at $160 mil­lion, plus a $100 mil­lion pub­lic­ity cam­paign. As usual, these num­bers make my head spin. But at least this time the result is a strong movie.
  • Like Paul Thomas Ander­son, Nolan has devel­oped his own per­sonal actors’ troupe. Incep­tion fea­tures return appear­ances by Michael Caine, Ken Watan­abe, Cil­lian Murphy.

Offi­cial movie site: www.inceptionmovie.com

Pre-order the Blu-ray or DVD from Ama­zon and kick back a few pen­nies to The Dork Report.totem


Lost in The Matrix

Now that the Lost fiasco finale has come and gone, and my blood pres­sure has dipped back down into safe lev­els, I am going to attempt to speak calmly about how the show let me down. Yes, I am aware that it is just a TV pro­gram, and there are a great many other things in the world worth being upset over (I’m look­ing at you, BP). But fol­low­ing a weekly TV show from the very begin­ning, for six years, earns you a lit­tle more than the often deroga­tory sobri­quet Fan. We afi­ciona­dos are not owed any­thing by any­body, but nev­er­the­less, our invest­ment of time and enthu­si­asm cre­ated an imbal­ance that was not sat­is­fied in the end.

Henry Ian Cusick in LostNeo Desmond enters Deus Ex MachinaThe Source

As my frus­tra­tion at being cheated sub­sides, another prob­lem­atic pop cul­tural touch­stone came to mind. Cer­tain par­al­lels between Lost and The Matrix tril­ogy now seem obvi­ous, and it’s not just that both hinge on a mys­te­ri­ous, glow­ing, ill-defined “Source.”

  1. Start out strong with a very sci­ence fiction-y, mostly plot-driven nar­ra­tive. The char­ac­ters are mar­gin­ally inter­est­ing, but the focus is on sce­nario and story. View­ers’ imag­i­na­tions are teased, spec­u­la­tion abounds, and sequels are demanded.
  2. Fol­low up with a sequel that reveals a loose frame­work of phi­los­o­phy sup­port­ing the sci­ence fic­tion con­ceit. Whether it gen­uinely inspired the orig­i­nal work or was bolted on after the fact is open to debate. Simul­ta­ne­ously amp up the soap-opera cheesi­ness con­cern­ing flat char­ac­ters that fans aren’t really invested in. (For what it’s worth, I con­tend that The Matrix Reloaded — the sec­ond in the tril­ogy — is not only under­rated, but in fact the best of the series, despite the nearly uni­ver­sal opin­ion that both sequels were failures)
  3. Con­trive a vio­lent, action-packed end­ing that A. strains to fit around the philo­soph­i­cal core (kinda sorta maybe) and B. focuses on char­ac­ter melo­drama (tragic deaths, roman­tic pin­ing, etc.). Myr­iad story issues are neglected and treated as merely periph­eral to the cre­ators’ pri­mary concerns.

In short, the cre­ative duos behind Lost and The Matrix mis­tak­enly assumed fans were more inter­ested in the philo­soph­i­cal angle and thin char­ac­ters than in the nar­ra­tive. And maybe, just maybe, some of us won­dered why we couldn’t have it both ways: a crack­ing good story with a strong sub­text of mys­ti­cism and phi­los­o­phy. As every high school cre­ative writ­ing teacher must explain to stu­dents that keep turn­ing in thinly veiled retellings of Bible sto­ries: just because an alle­gory fits (kinda sorta maybe), it doesn’t nec­es­sar­ily mean there’s any addi­tional mean­ing to be con­strued. For The Wachowski Broth­ers, it was Jean Baudrillard’s Sim­u­lacra and Sim­u­la­tion. For Carl­ton Cuse and Damon Lin­de­lof, it was John Locke, David Hume, Jean-Jacques Rousseau, etc. (to be fair, they also leaned heav­ily on writ­ers out­side the realm of phi­los­o­phy, includ­ing every­one from George Lucas to Stephen Hawking).

Keanu Reeves in The MatrixDesmond Neo enters The Source Deus Ex Machina

If, in the end, Cuse and Damon Lin­de­lof neglected their sto­ry­telling respon­si­bil­i­ties, they had already neatly set up two excuses for them to fall back upon:

  1. That Lost’s appeal was really the char­ac­ters, and fans ought to be pleased that they all lived hap­pily ever after, after a fashion.
  2. That Lost is really an alle­gory for a mélange of works of phi­los­o­phy, and that if you don’t get it, you’re a right-brainer too hung up on Star Trek-esque hard sci-fi to have your mind expanded, dude.

I don’t think I would be so upset if Cuse and Linedlof weren’t so out­ra­geously full of them­selves and self-congratulatory in inter­views (The Wachowskis are prob­a­bly right to refrain from pub­lic­ity). At least Lin­de­lof seemed con­scious of how their work might be received. He told Wired Mag­a­zine:

Locke is now the voice of a very large sub­set of the audi­ence who believes that when Lost is all said and done, we will have wasted six years of our lives, that we were mak­ing it up as we went along, and that there’s really no pur­pose. And Jack is now say­ing, “the only thing I have left to cling to is that there’s got to be some­thing really cool that’s going to hap­pen, because I have really, really fuck­ing suffered.”

Maybe Jack and Locke were both right; the show now appears to have been a head­long hur­dle into a faux-mystical conun­drum, leav­ing behind count­less aban­doned plot threads as so much nar­ra­tive shrap­nel. There is no short­age of blog posts clog­ging the inter­net with lists of unre­solved mys­ter­ies (includ­ing my own). Cuse dug him­self in deeper, in con­ver­sa­tion with the New York Times:

our goal is when we’re break­ing sto­ries, how are we going to really make each one of these com­mer­cial breaks really excit­ing. Those ques­tions led to a lot of really intense scenes and cool rever­sals and sur­prises, and I guess it must have been how Dick­ens would cliffhanger the end of his seri­als in the news­pa­per when he was writ­ing them to try to get peo­ple to show up the next day.

Cool like Dick­ens, eh? Wait, it gets bet­ter. In the recap spe­cial “The Final Jour­ney” that pre­ceded the final episode “The End,” they actu­ally had the balls to call their series “Shake­spearean,” which I think auto­mat­i­cally dis­qual­i­fies them from being taken seriously.

As for The Matrix, I think it’s telling that there’s lit­er­ally a char­ac­ter in the third film named “Deus Ex Machina.”


Must read: Phi­los­o­phy in Lost

Must read: The Matrix Explained

Offi­cial Lost site: abc.go.com/shows/lost

Buy the Lost Sea­son 6 DVD or Blu-ray from Ama­zon and kick back a few pen­nies to The Dork Report.


Speed Racer

Speed Racer movie poster

 

The good news is that Andy & Larry Wachowski’s Speed Racer is fun and eye-poppingly extra­or­di­nary to watch. As with their break­through The Matrix (1999), there’s the strong feel­ing that you’re see­ing some­thing new; not just emer­gent tech­nolo­gies but a whole new style of moviemak­ing. But the bad news is that it’s all… too much. Why under­take such huge effort and expense just to repli­cate the essence of a poorly writ­ten and cheaply ani­mated TV series that no one, not even the geeki­est Japan­ese animé otaku (fan­boy), really misses? This film might have been so much bet­ter if they had jet­ti­soned the bag­gage of the intel­lec­tual prop­erty (a mis­nomer in this case) and told an orig­i­nal story in this rad­i­cal new style.

The movie incar­na­tion of Speed Racer has inher­ited the visual quirks of the orig­i­nal 1960s car­toon, cross-bred with the information-rich com­put­er­ized motion graph­ics of mod­ern tele­vised sports. The color scheme is dom­i­nated by bright, pri­mary col­ors like War­ren Beatty’s Dick Tracy (made in a era before com­puter graph­ics and dig­i­tal color grad­ing). Talk­ing heads lat­er­ally pan across the screen, usu­ally redun­dantly nar­rat­ing the onscreen events for us. The effect is like watch­ing ESPN; when two cars crash, an announcer promptly tells us that two cars have crashed.

Christina Ricci in Speed RacerChristina Ricci can see for miles and miles

The film is also mod­eled after video games and Japan­ese animé in gen­eral. Huge sequences are entirely com­puter gen­er­ated, with what lit­tle live action pho­tog­ra­phy there is most likely shot against green­screen sound­stages. The Wachowskis’ res­i­dent spe­cial effects mad sci­en­tist John Gaeta metic­u­lously stages the many incred­i­ble car chases like bat­tles in a war movie from an alter­nate uni­verse. Like Peter Jackson’s The Lord of the Rings and George Lucas’ Star Wars pre­quel trilo­gies, the movie prac­ti­cally is ani­mated. Just watch­ing it, it’s pos­si­ble to imag­ine what the tie-in video game must be like.

Every sin­gle line of dia­log is a cliché, and so too is the plot. Speed (Emile Hirsch) is a young race car dri­ver, a lone hon­est man in a cor­rupt indus­try. Yes, his name is actu­ally Mr… Speed… Racer. His dis­graced older brother Rex died a mys­ti­fy­ing death years before, pro­vid­ing Speed with the moti­va­tion to prove him­self both as a dri­ver and as an hon­est man. Pops and Mom Racer (Susan Saran­don and John Good­man) some­times appear in the same shot but hardly ever exchange words. Speed also has an insanely annoy­ing lit­tle brother with a Brook­lyn accent and, god help us all, a mon­key. The odd­ball extended Racer fam­ily also includes the Aus­tralian mechanic Sparky and Speed’s heli­copter pilot-slash-girlfriend Trixie (Christina Ricci, whom at some point has lost her endear­ing baby fat and now seems star­tlingly skinny). The whole gang appar­ently lives together in the same house, with Speed’s car parked in the liv­ing room like an extra sibling.

Lest all the action be of the vehic­u­lar vari­ety, the Wachowskis wisely scat­ter about a few awe­some wire-fu fight sequences designed (appar­ently not designed by The Matrix’s genius chore­o­g­ra­pher Woo-ping Yuen). The most excit­ing and visu­ally impres­sive fight takes place on a snowy plain, with the falling snow pro­vid­ing manga–like motion lines (a char­ac­ter­is­tic of Japan­ese comic books). The fights are even more fun when John Good­man gets in on the act, and one under­stands why he might have signed on to such a project (if for rea­sons other than a big stu­dio paycheck).

Emile Hirsch in Speed RacerLike audi­ences world­wide, Emile Hirsch is a lit­tle over­whelmed by the visuals

If I were to sin­gle out one tragic flaw, I would say that Speed Racer suf­fers, like Richard Kelly’s South­land Tales (read The Dork Report review), with too much back­story. Over­long for a kids movie, it’s almost one full hour before we get to the main plot: Speed Racer must join forces with adver­saries Racer X (Matthew Fox) and Taejo Togokhan (Korean pop­star Rain) to accom­plish something-or-other and defeat some kind of injus­tice that I can’t quite recall, all of which has some­thing to do with vet­eran racer Ben Burns (Richard “Shaft” Roundtree). Who can remem­ber details after two-plus hours of sheer sen­sory over­load? Speed Racer feels like a sequel to a movie we haven’t seen, with enough threads left dan­gling (mostly involv­ing the true story of Speed’s brother) to set up a hypo­thet­i­cal third episode.

For any num­ber of pos­si­ble rea­sons, this very expen­sive folly bombed and we almost cer­tainly won’t see that tril­ogy. The Wachowski broth­ers were per­ceived to have fum­bled the wildly pop­u­lar Matrix fran­chise with two obtuse sequels (although this Dork Reporter would argue in favor of the minor­ity opin­ion that the sec­ond, The Matrix Reloaded, is actu­ally their mas­ter­piece), they pro­duced the thick­headed V for Vendetta (mud­dy­ing up and widely miss­ing the point of the pow­er­ful anar­chist graphic novel by Alan Moore and David Lloyd), and one is rumored to have had a sex change. With such a track record it’s not sur­pris­ing that the moviego­ing pub­lic, even the genre-loving fan­boys that make up Chud.com and Ain’t It Cool News might have soured on them. Plus, the orig­i­nal Speed Racer car­toon is excep­tion­ally cheap and lame, so much so that even myself as a child could tell it was crap.

Warner Bros. revealed their embar­rass­ment by issu­ing the DVD as a bare-bones single-disc release, at time when even the crap­pi­est movie seems to merit a deluxe multi-disc pack­age padded out with hours of self-congratulatory value-added mate­r­ial. There’s noth­ing at all on the DVD about the obvi­ously ground­break­ing spe­cial effects. Instead, the film­mak­ers decided that what audi­ences wanted was more mon­key (the vile beastie stars in the clos­ing cred­its sequence) and more annoy­ing kid brother (who costars in a mock­men­tary fea­ture with an embar­rass­ingly poorly acted appear­ance by pro­ducer Joel Silver).


Offi­cial movie site: speedracerthemovie.warnerbros.com

Buy the DVD from Ama­zon and kick back a few pen­nies to The Dork Report.