Avatar

Avatar movie poster

 

Avatar is the per­fect dis­til­la­tion of all of James Cameron’s worst ten­den­cies: an obses­sion with marines (while try­ing to have it both ways: wor­ship­ping the hard­ware and lingo, but cast­ing them as vil­lains), embar­rass­ingly heinous dia­logue (under­cut­ting every dra­matic moment with some­body dron­ing flat one-liners like “oh shit” or “this’ll ruin my day”), a token wise Latina avail­able for cleav­age and wise­cracks (Michelle Rodriguez, more wise than most of the white and/or blue peo­ple, any­way), a greater inter­est in tech­nol­ogy over peo­ple (both on screen and behind the scenes), and a core anti-war mes­sage con­tra­dicted by glo­ri­fied slaugh­ter and explosions.

If Cameron had a pur­pose in mind for Avatar other than as a showreel of the lat­est tech­no­log­i­cal break­throughs, it seems to be an endorse­ment of vio­lent protest. If so, the civil­ian pop­u­la­tion of Iran might find some­thing of inter­est here. More the pity the Na’vi didn’t hap­pen to be green, in which case crit­ics might be dis­cussing the film in terms of cur­rent events instead of being dis­tracted by the shiny spe­cial effects mask­ing the soul­less nar­ra­tive and blank act­ing (with the sig­nif­i­cant excep­tion of a very funny Gio­vanni Ribisi and espe­cially Zoe Sal­daña, who man­ages to make an impres­sion despite not tech­ni­cally appear­ing on screen, as a con­ven­tional pho­to­graph, anyway).

Yes YesStory Roger Dean AvatarDetail from Roger Dean’s sleeve for Yes’ YesStory on the left, scene from Avatar on the right.

The offi­cial Avatar talk­ing points require men­tion of the sundry tech­no­log­i­cal break­throughs that come teth­ered to every Cameron film, mostly hav­ing to do with com­put­ers. The Ter­mi­na­tor (1984) and Aliens (1986) were rel­a­tively quaint in their uti­liza­tion of mod­els and stop-motion ani­ma­tion, but The Abyss (1989), Ter­mi­na­tor 2: Judge­ment Day (1991), and Titanic (1997) debuted new com­puter ani­ma­tion tech­niques, for the first time fully inte­grated with live action pho­tog­ra­phy. I clearly recall watch­ing T2 with an audi­ence gasp­ing and applaud­ing in amaze­ment dur­ing a shot in which the liq­uid metal robot T-1000 (Robert Patrick) lit­er­ally turned itself inside out. There’s noth­ing in Avatar to com­pare to that com­mu­nal moment of delighted awe in 1991; my 2010 Avatar audi­ence oohed and aahed dur­ing the first 3D effects vis­i­ble in the attached trail­ers (mostly for dis­pos­able kid­die movies like Despi­ca­ble Me), but our eye­balls were already beaten into sub­mis­sion by the time the main fea­ture rolled, and the packed house sat silently through the 162 minute-long bar­rage of computer-processed flim-flam.

I’ll spend a para­graph on the pos­i­tive: Steven Soder­bergh, who pre­vi­ously col­lab­o­rated with Cameron on Solaris, report­edly said after see­ing the film that “There’s gonna be before that movie and after”. It is inar­guable that Avatar marks the tip­ping point in at least two key film­mak­ing tech­niques we’re cer­tain to see even more of in the imme­di­ate future: 3D pho­tog­ra­phy and vir­tual film­mak­ing (the con­gru­ence of pho­to­re­al­is­tic CGI with motion cap­ture, basi­cally a tur­bocharged update to the old prac­tice of roto­scop­ing). The superla­tive 3D is applied equally well to both the live-action and ani­mated sequences (indeed, most of the film is a meld­ing of the two). It’s more refined and sub­tle than any 3D film I’ve seen before, includ­ing U23D, Beowulf, and Cora­line, all of which resorted to in-your-face show­ing off com­mon since the early days of The Crea­ture From the Black Lagoon (1954) and Dial M for Mur­der (1954). Mean­while, the motion-captured CGI char­ac­ters are even more smoothly inte­grated with live-action pho­tog­ra­phy than pre­vi­ous high-water marks like the T-1000 in T2, Jar Jar Binks (Ahmed Best) in George Lucas’ Star Wars pre­quel tril­ogy, and Gol­lum (Andy Serkis) in Peter Jackson’s The Lord of the Rings tril­ogy. And that’s not even to men­tion the star­tlingly detailed and immer­sive computer-generated back­grounds and environments.

Yes Keys to Ascension Roger Dean AvatarDetail from Roger Dean’s cover for Yes’ Keys to Ascen­sion on the left, Avatar on the right. As artist Dave McK­ean rightly opined on Twit­ter, “Roger Dean should sue!”

The other big talk­ing point is of course its stag­ger­ing expense. It’s hard to remem­ber now, years after Titanic’s box office receipts broke records world­wide, but its $200 mil­lion bud­get was orig­i­nally an object of ridicule and put the very exis­tence of two vast cor­po­ra­tions at stake (20th Cen­tury Fox and Para­mount). Avatar takes the account­ing to the insane level of circa $237 mil­lion, but Cameron’s instincts appear again to have been right; Avatar has already (at this time of writ­ing) earned a bil­lion dol­lars world­wide, a mere two weeks after release.

As guest Dork Reporter Snark­bait wisely pre­dicts, 10 years from now Avatar’s spe­cial effects will be laugh­able, and all that will be left is the story. And when that story is a warmed-over retelling of the Euro­pean con­quest of Amer­ica (more recently retold in Ter­rence Malick’s The New World and as Slash­Film notes, Disney’s Poc­a­hon­tas) set in a sci-fi world seem­ingly stolen from the paint­ings of Roger Dean, isn’t the hun­dreds of mil­lions of dol­lars worth of tech­nol­ogy and years of pro­duc­tion all for naught? It’s impos­si­ble not to com­pare this folly to the Star Wars pre­quels, made long after Lucas fell down the rab­bit hole of obses­sion with film­mak­ing tech­nol­ogy and no longer had any­one around him will­ing or capa­ble to say no. This Dork Reporter hap­pened to watch (500) Days of Sum­mer and Up in the Air right before and after Avatar, and can attest that there is no sub­sti­tute for good writ­ing and act­ing. Peo­ple will still be rewatch­ing films like those long after Avatar is forgotten.


Offi­cial site: www.avatarmovie.com

Must read: The blog Papyrus Watch catches the use of the cliched font in the movie logo and sub­ti­tles. Papyrus was designed in 1982 and is now com­monly found pre­in­stalled on most computers.


Coraline

Coraline movie poster

 

I saw Cora­line on its open­ing day in my favorite movie the­ater, the best pos­si­ble venue to see any remotely visu­ally ambi­tious movie: the Clearview Ziegfeld in New York City. Fit­tingly, my tick­ets were mis­printed “Car­o­line,” a mis­nomer that is a recur­ring plot point.

Cora­line was writ­ten and directed by stop-motion ani­ma­tion genius Henry Selick, whose patient and pre­cise hands also cre­ated the utterly mad plea­sure The Night­mare Before Christ­mas (often erro­neously cred­ited to Tim Bur­ton, who pro­duced). As if Cora­line needed any finer pedi­gree, it was based on the fine novella by Neil Gaiman. Gaiman is a long­time Dork Report favorite, at least since my buy­ing the very first issue of The Sand­man new off the rack in 1989 (read my account of hav­ing books signed by Gaiman and Ray Brad­bury). Cora­line and his later The Grave­yard Book are both osten­si­bly aimed at “young adults,” which I guess means whomever is old enough to under­stand most of the words. Such a cat­e­go­riza­tion is more about mar­ket­ing and the con­ve­nience of know­ing where to shelve titles in book­stores and libraries, any­way. As is also the case with his chil­drens’ books The Day I Swapped My Dad for Two Gold­fish and The Wolves in the Walls (both illus­trated by fre­quent col­lab­o­ra­tor Dave McK­ean), they’re all basi­cally for any­one that likes to read.

Dakota Fanning in CoralineCora­line tra­verses the por­tal into John Malkovich’s brain

Gaiman, once famous for pos­si­bly hav­ing the record for most unpro­duced projects in Hol­ly­wood, has been tear­ing up the movie biz of late. Just to name a few high­lights, he wrote the script for McKean’s sump­tu­ous film Mir­ror­mask (read The Dork Report review), had his fan­tasy novel Star­dust (orig­i­nally illus­trated by Charles Vess) adapted into a film by Matthew Vaughn, and co-wrote the bril­liant script for Robert Zemekis’ Beowulf with Roger Avery. As is his cus­tom now for all his pend­ing projects, Gaiman has been blog­ging and Tweet­ing about the Cora­line adap­ta­tion all along, a process rudely inter­rupted by his win­ning the New­bury Medal for The Grave­yard Book. His man­tle is now offi­cially groan­ing under the weight of all his tro­phies, medals, Very Impor­tant Prizes, and suchlike.

Gaiman was not directly involved with the mak­ing of Cora­line (beyond being on good terms with the film­mak­ers and mak­ing the occa­sional con­sul­ta­tion), but was pleased the fin­ished prod­uct and espe­cially with how well it was mar­keted by Weiden+Kennedy. Fre­quent read­ers of his blog will be famil­iar with how he blames Stardust’s rel­a­tively dis­ap­point­ing box office (in the US, any­way) with a mar­ket­ing cam­paign that mis­rep­re­sented what the film was actu­ally like (the pre­cise anal­ogy he used went some­thing like “more Princess Bride, less Ella Enchanted”). But I feel that this kind of height­ened level of com­mu­ni­ca­tion between artist and audi­ence made pos­si­ble by the inter­net might some­times be too much infor­ma­tion. Close to the release of Star­dust, I recall Gaiman urg­ing read­ers to see the film on open­ing week­end or even open­ing day if at all pos­si­ble, the nar­row win­dow that in today’s movie indus­try deter­mines the per­cep­tion of suc­cess or fail­ure. This time around, he made a point of men­tion­ing that Coraline’s pro­duc­tion com­pany Laika had basi­cally bet the entire farm on the film. I have been work­ing for movie com­pa­nies for years and am famil­iar with per­pet­ual job inse­cu­rity. I was happy to go see the film right away any­way, but I would have rather not wor­ried about whether or not I was pro­tect­ing someone’s job. Thank­fully, Cora­line appears to have per­formed above expec­ta­tions on its open­ing week­end, and all is well.

John Hodgman in CoralineThe Other Father gives us our 3D money’s worth

Apolo­gies for the ram­bling pre­am­ble. On to the movie: Cora­line (voiced by Dakota Fan­ning) and her fam­ily move into the ground-floor apart­ment of a crum­bling rural house. Her par­ents are busy gar­den­ing writ­ers with­out the time to actu­ally gar­den, let alone to pay much atten­tion to their only child. Coraline’s biggest prob­lem is that she’s unhappy at being so often left alone. I sus­pect that most over­pro­tected kids whose par­ents take them to see this movie will have trou­ble iden­ti­fy­ing with a kid who has too much freedom.

The res­i­dents of the neigh­bor­ing apart­ments are at least as eccen­tric as those of The Sandman’s The Doll’s House. Russ­ian acro­bat Mr. Bobin­sky (Ian McShane), may or may not be train­ing roden­tia to take part in a Mouse Cir­cus. Cora­line gets off on the wrong foot with unloved odd­ball Wybie (Robert Baily, Jr.), who takes his name from “Why be born.” British com­edy duo Dawn French and Jen­nifer Saun­ders appear as Misses Spink & Forcible (two Gaiman-esque names if there ever were any), a pair of well-aged actresses liv­ing in the basement.

Cora­line dis­cov­ers a long-forgotten door­way hid­den behind fur­ni­ture and lay­ers of wall­pa­per. Not unlike the very sim­i­larly diminu­tive door in Being John Malkovich, it is a gate­way to another world. Whereas the por­tal to Malkovich’s brain resem­bled the gross inside of a diges­tive tract, this one is part cob­webby cave and part glow­ing fun­house tun­nel. On the other end of the door is another, bet­ter ver­sion of Coraline’s milieu. In the real world, no one gets Coraline’s name right, but in the Other World, every­one knows her. She is well fed, the gar­den is a lux­u­ri­ous Eden sculpted in her image, her bed is made, and her toys are new. But alas, her Other Mother (Teri Hatcher) has con­structed this entic­ing sim­u­lacrum just to ensnare her. Cora­line is about to aban­don the real world for this cod­dled exis­tence, when she is given the price: she must sew but­tons over her eyes. This is point in the film when adults squirm and kids squeal with delight. Creepy, creepy, creepy!

Teri Hatcher and Dakota Fanning in CoralineThe Other Mother serves Other Omelettes for breakfast

Roughly the first three-quarters of the film is genius-level set­ting of tone, char­ac­ter, and atmos­phere. It fal­ters only when a rigid plot struc­ture appears out of nowhere and forces the nar­ra­tive onto fixed rails. Cat (Keith David), the only other crea­ture that can travel between worlds, tells Cora­line that the Other Mother likes games. This key char­ac­ter­is­tic would have been bet­ter shown than told, for Cora­line is able to turn the tables by sim­ply chal­leng­ing her to a game. The Other Mother imme­di­ately acqui­esces, and is appar­ently unable to resist a game in the same way that the mytho­log­i­cal Sphinx can’t resist a rid­dle (a plot point that also fig­ures in Mir­ror­mask). Coraline’s chal­lenge is equal parts game and bet: if she can find the five souls The Other Mother has trapped before her (her par­ents and three other chil­dren), she must release them all. Find­ing three hid­den objects hid­den in dif­fer­ent vir­tual worlds is a clas­sic video game sce­nario. Cora­line has no short­age of other MacGuffins to lose and recover, includ­ing a key and an Eye Stone (a mag­i­cal jewel for­tu­itously pro­vided by the actresses). Indeed, a tie-in videogame exists, which no doubt doesn’t have to stretch the story to struc­ture its own narrative.

Also dis­ap­point­ing are the three chil­dren the Other Mother has already cap­tured. Their trio of cutesy voices that com­pli­ment and encour­age Cora­line are the most con­ven­tional aspect of the film, not in keep­ing with the rest of the film’s enjoy­ably macabre tone. But actu­ally, maybe this all makes sense… the kids are def­i­nitely not as bright and spunky as her, for she alone has the brains to escape and defeat the creature.

Dawn French and Jennifer Saunders in CoralineThe com­edy stylings (and alarm­ingly large bosoms) of French & Saunders

Stop-motion ani­ma­tion is one of the old­est film­mak­ing tech­niques, but Laika (based in Port­land, Ore­gon) and Aard­man Ani­ma­tion (mak­ers of Wallce & Gromit and Chicken Run) are still mak­ing films more daz­zling than the most advanced CG. The rea­son is quite sim­ple: you’re look­ing at mov­ing pho­tographs of phys­i­cal objects crafted by human hands. Like Beowulf, Cora­line is being shown in many the­aters in 3D. If pos­si­ble, the tech­nol­ogy seems to have improved even since U23D (read The Dork Report review), let alone since the 1950s. But as ani­mated movies such as The Incred­i­bles (read The Dork Report review) and WALL-E (read The Dork Report review) have proved, all the tech­nol­ogy in the world must play sec­ond fid­dle to a good story.

Gaiman has been say­ing in inter­views lately that his books for kids are creepier than his nov­els for adults (includ­ing Amer­i­can Gods and Anansi Boys). In keep­ing, Cora­line the film is won­der­fully deranged, weird, and twisted. By far the eeri­est sequence is the open­ing cred­its, fea­tur­ing the hands of a crea­ture we later learn is the Other Mother, rit­u­ally dis­em­bow­el­ing a pup­pet and recon­fig­ur­ing into a sim­u­lacra of Cora­line. Watch­dog site Kids-In-Mind nearly goes into melt­down count­ing the dis­crete instances of vio­lence and dis­turb­ing imagery, and expect to read a great many reviews cau­tion­ing par­ents to keep sen­si­tive kids away. But I sus­pect most kids will love this film, and will prob­a­bly be bet­ter off for hav­ing their imag­i­na­tions poked and prod­ded in ways that safer pap wouldn’t. One of the rea­sons I love movies is to expe­ri­ence the mad visual imag­i­na­tions of direc­tors like Selick (and Bur­ton, McK­ean, Terry Gilliam, Michel Gondry, Tarsem, etc.), and it’s a good thing “kids’” movies like Cora­line are here to warp young­sters minds early.


Offi­cial movie site: www.coraline.com


U23D

U23D movie poster

 

U23D is actu­ally a fairly tra­di­tional con­cert movie, a mostly straight-up filmed record of a rep­re­sen­ta­tive show of a sin­gle tour. U2 had already pro­duced one the­atri­cal fea­ture film about them­selves (1988’s Rat­tle and Hum), and released count­less pro­duc­tions on video and DVD before and since. So what could have been just another video of the world’s most over­ex­posed band needed to dif­fer­en­ti­ate itself some­how. Turns out the lat­est 3-D tech­nol­ogy fill­ing a 40-foot screen con­sum­ing your periph­eral vision is more than enough to jus­tify its existence.

3-D tech­nol­ogy has come a long way from what I remem­ber as a kid, watch­ing Crea­ture of the Black Lagoon on TV with red-and-blue card­board glasses. At first, the degree of depth is dis­ori­ent­ing and headache-inducing, but before too long the brain and eyes adjust. Your per­spec­tive is not that of the audi­ence but as if you were stand­ing right on stage with the lads. Some­times I felt as if I should have been hold­ing a tambourine!

U23DIn a state called vertigo

The old songs I’ve mem­o­rized from thou­sands of plays on LP, tape, CD and now iPod are still great. The mar­tial drum­beat to “Sun­day Bloody Sun­day” still sends chills down my spine, and I have to admit I even choked up a lit­tle dur­ing “Pride (In the Name of Love).” I was dis­ap­pointed by the rel­a­tive lack of songs from the band’s 90s “post­mod­ern irony” tril­ogy Achtung Baby / Zooropa / Pop, but I now have a new appre­ci­a­tion for “Love and Peace or Else,” a new song from How to Dis­man­tle an Atomic Bomb that hadn’t quite made an impres­sion on me yet.

Bono in U23DOne blind Bono sez: Coex­ist or else

I’m a long­time fan that has never seen U2 live. There was a frus­tra­tion at every oppor­tu­nity; if they weren’t sold out, I was too broke, sans car, or all of the above. So U23D made a kind of stop­gap pil­grim­age for me. U2 must be one of the only rock bands to ever pre­serve the orig­i­nal per­son­nel for so long; here’s hop­ing they stick together long enough for another tour so I can see them for real.

Offi­cial movie site: www.u23dmovie.com